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AI Insights · Timothy · October 2025

Top 5 Hypercasual iOS Games in Oman Q3 2025

Explore the performance of the top 5 hypercasual games on iOS in Oman during Q3 2025, with insights from Sensor Tower.

Top 5 Hypercasual iOS Games in Oman Q3 2025

In the third quarter of 2025, the hypercasual gaming scene in Oman on iOS saw interesting trends and shifts among its top performers. Here's a detailed look at the top 5 hypercasual games and their performance metrics, courtesy of Sensor Tower.

Jackaroo King - Original from WEJOY PTE. LTD. recorded a fluctuating weekly revenue, peaking at about $21.7K in late July and again at $21.3K in late September. Weekly downloads decreased steadily from 3.4K to 1.2K by the end of the quarter. Meanwhile, weekly active users started at 60.9K, dipping to 28.4K mid-quarter, before slightly recovering to 32.5K.

Snake.io - Fun Online Snake by Kooapps saw minimal weekly revenue, with a peak of $43 in late July. Weekly downloads began at 1.7K, rose to 2.2K in mid-July, and concluded at around 748. Its active user base declined from 16.3K to 2.4K over the quarter.

Block Blast! from Hungry Studio showed no revenue but maintained a consistent download rate initially at 2K, dropping to 682 by quarter's end. Active users remained stable, starting at 7.8K and ending at 7.8K.

Offline Games No WiFi Fun 100+ by 720 Media LLC had a brief revenue spike of $8 in mid-July. Downloads started at 1.8K, declining to 350. Active users also decreased from 3.5K to 1.5K.

Lastly, Vita Mahjong by Vita Studio experienced a minor revenue of $10 in August. Downloads began at 762, peaking at 1.4K, and ending at 363. Active users followed a similar trend, starting at 1.9K and ending at 2.8K.

These insights from Sensor Tower highlight the dynamic nature of the hypercasual gaming market in Oman on iOS, with shifts in user engagement and revenue patterns. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025